added cezannes painting

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Wouter Groeneveld 2021-11-05 15:30:40 +01:00
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@ -23,6 +23,8 @@ Cézanne attempted the impossible: to paint different compositions using only on
Cézanne's _Le panier de pommes_ challenged the idea of linear perspective. Painters had been employing a single vantage point for centuries to create the illusion of space and dept. Everyone just assumed it was impossible without resorting to another canvas. This achievement earned Cézanne the title of "The Father of Modern Art", as his paintings paved the way for Fauvism and especially Pablo Picasso's and Georges Braque's Cubism art movement.
![](../cezanne.jpg "Cézanne's skewed apple painting. Note the perspective of the table and the basket especially.")
In the end of the next century, the busy sound of mechanical keystrokes filled _The Black Cube_, an office space in Mesquite, Texas. A small team of designers, programmers, and artists are working on their next video game that would take the world by storm: John Romero, Tom Hall, Sandy Petersen, John Carmack, Dave Taylor, Adrian Carmack, and Kevin Cloud---id Software---were developing DOOM in 1992.
The keystrokes did not come from classic beige looking keyboards attached to 80386 IBM PCs. They came from sleek black keyboards connected to NeXTstation computers running the NeXTSTEP operating system, the UNIX-based precursor to MacOS. Carmack and his team found that cross-compiling on NeXT hardware dramatically increased their productivity. The workstations shipped with 17" monitors that could handle more colors and larger resolutions[^highres], helping DOOM's map designers to get the job done.

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