addendum video presentation ICSE

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Wouter Groeneveld 2021-05-28 08:40:35 +02:00
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Last month, our paper entitled _"Exploring the Role of Creativity in Software Engineering"_ got accepted for publication in the proceedings of the 43nd International Conference on Software Engineering: [Software Engineering in Society](https://conf.researchr.org/track/icse-2021/icse-2021-Software-Engineering-in-Society) (ICSE-SEIS). Read the [pre-print paper here](https://arxiv.org/abs/2101.00837). In this article, I'd like to summarize and rephrase our findings, since academic prose can be a bit... well... you know.
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Addendum, 28 May: ICSE was this week, and the organizers did their best to make the virtual event as pleasant as possible. We ended up winning the _best presentation award_ for the SEIS track! I'm sure it was the drawing and not my presentation skills that did the trick. View the presentation (hosted on Amazon AWS):
{{< video "https://s3.eu-west-1.amazonaws.com/production-main-contentbucket52d4b12c-1x4mwd6yn8qjn/36034164-841e-4c03-8e82-3c36264873fe-preview.mp4" >}}
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## Why the sudden interest in creativity?
Good question. In my PhD work, I try to identify - and later on, hopefully amplify - so-called _non-technical_ skills that are needed to succeed as a software engineer. First of all, software engineering is my field of expertise: read the [about me](/about) page if you didn't know that yet. Secondly, I wondered what else besides the technical mumbo-jumbo one really has to master in order to be a _proper_ developer. This goes beyond programming languages, frameworks, typing and productivity knowledge.